The Division Makes Its Way to the Tabletop as a Brutally Tactical TTRPG
The gritty world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A partnership was established to create a TTRPG that explores the franchise’s apocalyptic setting. This initiative was revealed, with a funding drive scheduled to launch in April of 2026.
"This endeavor will bring the series' unique suspense, strategic depth, and iconic world-building to the table, providing fans a new way to experience The Division through immersive storytelling and mission-based gameplay," states an announcement.
Launch products will include a beginner's box, core rulebooks, a GM screen, figurines, and several deluxe editions.
Delving Into The Division's Dystopian World
In this universe, a deadly virus called Green Poison was released in NYC, sending the United States into turmoil. As the pandemic worsens, civil order breaks down and violent factions rise, transforming the urban landscape into a warzone. To preserve order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents enter the story.
Work on the game has been in progress for about three years, and it is reportedly finished. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to access a broader market, particularly in the United States. Manufacturing is slated to begin immediately following the campaign, with shipping projected for the latter part of 2026.
An Innovative Gameplay Mechanic: The GRIS System
A preview at the system reveals it uses 10-sided dice predominantly through its new GRIS system, promoting a streamlined and tactical approach. Agents use skills or traits to assemble a handful of dice, usually from one to five d10s.
- Rather than adding results together, players choose a single “result die” from the pool.
- This die is then measured against a set challenge number.
- Achieving a perfect 10 grants additional bonuses, such as extra damage or enhanced aid.
Engagements Focus On Positioning and Situational Insight
Fights stress placement and situational awareness, mirroring the source material. Factors like taking cover, elevation, or line of sight directly influence success chances. This system is designed to favor coordination and smart positioning over simple statistics.
A Thematic Health System
The way injuries is managed introduces a interesting narrative layer. Agents have a injury limit; taking heavy hits reduces their effectiveness by lowering the number of d10s.
- At critical condition, an agent is downed, but they’re not unconscious.
- They may still move and take limited actions, emulating the last stand common to video game shooters.
- Any agent knocked down must consult a injury chart, potentially gaining persistent effects like trauma or crippling injuries.
A Ready-to-Play Scenario
A publicly available Quickstart Guide is promised soon. It includes a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group spearhead the search for a missing medical team and must thwart an attack by the violent Rikers gang, who have taken over that Manhattan district. Further information and the full range of offerings are expected to be detailed near the campaign launch.